"PRESS YOUR LUCK" ... THE RULES


If you want to show off your incredible smarts because you know the history behind every mirror that makes up the Epcot Center Globe, then this is NOT your type of show. That's what Jeopardy is for. Let's face it. This show asked very easy questions, and frankly, anyone could have been a contestant. But this show proved to you exactly how greedy you could be, given the chance.

The show consisted of two different types of rounds, that were each played twice in an episode. The first and third rounds were the "question" rounds, in which Peter Tomarken would ask you for a survey result or ask a general knowledge question. For each answer you gave correctly, you earned "spins" for the big money rounds. If you buzzed in and answered right, you got three spins. If you answered the question by multiple choice, you earned only a single spin. This gave a single player a maximum of twelve earned spins.

But, Press Your Luck was not popular for the question rounds. Not by a longshot. It was when the Big Money Round came into play that things really got exciting, and in some cases, the contestants got very ugly. Each spin that you earned in the question round gave you one chance at the "Big PYL Game Board", where you could win as much as much as $5000 in cash, or fantastic trips and prizes in one shot. The catch? Also found on the board were the infamous "Whammies", and when hit, your score got reset to zero, and an animated devil came on the screen and mimmicked your losses!

At any time during your gameplay, you can choose to pass your remaining spins to the player in the next position, if you ever feared that you were going to hit a Whammy. (Because 4 of them put you out of the game, many people passed when they had 3, or even two of them if they were in the first round and wanted to make it to the second round.) Players did this in hopes of maybe having the other player lose everything and keep them leading.

The player with the most money at the end of the last round got to keep everything that they earned, and got the chance to return the next day. There was a maximum of 5 days you could be on the show, and starting with episodes from the Summer of 1984, there was a limit of $50,000 enforced. (This happened because of a fantastic player named Michael Larson, who had an incredible game under his belt after "beating the system". You can learn more about Michael and his sweep from the link on the mail PYL page.)

So now that you may have been reminded of "Press Your Luck", I am sure that you remember watching, but you just might be embarrassed to admit it!

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